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ragnarok x stats calculator

Invest some points in the Venom knife and one point in Venom Dart. Pick the best 1-H Axe at the start, change to the next Lvl weapon when you meet the Lvl requirement. Deals physical damage of your weapon's attribute to an enemy. It is best when you are doing AFK grinding. You can find this combo skill in the Novice part of your Skill Tree. You can filter it by Farming Method, Attribute and Race. DEF, M. DEF, and Final % in both for robes and replace PEN for max HP and its % for muffler/collar. 1-H Staff giving M.ATK and Final M.DEF PEN, giving % also when refined. This clears some space for 3 of your skill slots at your skills bar. Balance INT with LUK as LUK is essential for the chance that the Falcon attacks, while INT is essential for how much DMG the Falcon does. Ragnarok X Next Generation was able to fix this, and that's where the Combo Skill slot comes to play. ATK When you're pumping STR, it will affect your damage in the long run, which directly relates to ATK% as it will increase your PHY DMG. Please report any possible bugs! Plus, if you build what you think is more fun, the game gives you that freedom. For example, if you take the first point, the Double Strafe I, which increases the chance of triggering Double Strafe by 7.5%, but if you take the second one, Improve Concentration I, your Final AA speed is increased by 37.5%, and so on. It can stack up to 5 times. The same thought process for an off-hand weapon too. Lvl it up until you have as low CDR as possible; sometimes, you can get it up to zero with gear and cards. Download Ragnarok X: Next Generation on PC To level up the shadow Equipment, you need the Equipment's smelting material from the Magic Furnace. Initially, put just one point in it to get the burst of damage when needed; later, you can max it when you have enough skill points. It provides tons of AA speed that you need. But, if you are increasing your P.DMG Bonus, you can add more DMG on your attack, final dmg bonus works when your attk enough good, more huge attk is good to calculate with the final dmg bonus, Klo gk salah ngitung ya ini . Calls earth spikes to erupt from the ground, dealing earth M. DMG to enemy units nearby. Thanks, How about falcon damage formula ? Shield Shield is being used in the off-hand, which gives Max HP and PHY DMG as bast stat and their % while refined. Builds a wall of fire around you to damage the enemy, requires Lvl 5 of Fireball, max it ASAP. 62315 X 118% x 200% X 127% = 186770.51 (3 ant larvae) INT As we have mentioned in the intro of this build, INT is a vital stat for this build compared to DEX, which we usually think goes with Archer or Hunter. Recommended not only for DPS class but for any Support build as well. Download Ragnarok X: Next Generation on PC, This guide will cover the methods of making your character in. To anticipate those instances, you must upgrade your character through multiple methods that the game offers. Dustiness and Rocker cards give you +4800 HP each for your Armor pieces. Always try to match the Lvl of your rings to your Shields Lvl. but if you more on damage burst, you need to balance all factors like your ATK DMG, Penetration, and the Bonus DMG. You can even switch out your AGI-based knight if you want. So for the Luminary Bow I, one of your Shadow Equipment, you need the Composite Longbow Lvl 25 and the Luminary Soulstone I, where you can find the Luminary Soulstone from Ragnarok X: Next Generation Mining. My goal is to lose weight. : for this build, we recommend going a full STR build and not worry about ASPD and CRIT as these you would get from skills and gear. Initially, put just one point in it to get the burst of damage when needed; later, you can max it when you have enough skill points. ini aku ngitung sendiri sih pake accesories beda, yang satu cincin P.ATK + P.Pen dan build lainnya pake cincin P.ATK + Final P.Dmg Bonus. At Lvl 40, you will receive a quest for Shadow Weapon in guild territory. Slash (Active) Deals physical damage of your weapon's attribute to an enemy. . Cards: You can focus on cards that provide you with M.ATK and Vigor for the DPS 1 build. this skill deals 300% of your ATK DMG of your weapon plus scaling with your ATK from stats to enemies in a rectangular area in front of you. Stat Calculator - ROGuard - Ragnarok M: Eternal Love Database Stat Calculator Warning: This is an early version and some formulas might cause incorrect results in some cases. Weapon 2-H rod Lvl 50 gives M.ATK and Vigor with % of both when refining. When you are playing Ragnarok X Next Generation, gave you ever thought about the output damage formula? % Stats are always acquired through Refinement; flat stats are always base stats though for cards is different, and that's why % drops in cards are the best find. Completing these quests earns you coins which you can then use for the Card Vending Machine. DMG received is decreased. Your Shadow Equipment starts with Lvl 0 and can be leveled up. Enchant poison will turn your weapon's attribute to poison and increase your Poison damage. 80-99 dex. You can improve or add your touches to this build by having higher upgrades and Refines. Crit Other than what is already mentioned above and below, you can get more Crit from Enchantments. Invaluable skill while playing PvP. refers to the total amount of times that stat points were spent. It can stack up to 5 times. Right Hand Mastery (Passive) increased ATK when equipped with a dagger in your right hand. Vigor/Haste Reduces the variable cooldown of skills. However, there is a coefficient effect bonus that will lessen the deducted experience, and it is based on the number of players and the number of unique classes. EG. Cards: The difference between this and the above is adding HP cards, among others, as you'll be mostly dependant on melee weapons and be up close along with some AA speed cards. This skill has a fixed CD for all Lvls. For Accessories Soldier Skeleton for Final Vigor or Marine Sphere for Final DMG bonus %. Soul Drain (Passive) Increases Max SP and increases your M.ATK by Max SP/100. As we have mentioned in the intro of this build, INT is a vital stat for this build compared to DEX, which we usually think goes with Archer or Hunter. For Armor Martyr for Max HP % increase, zombie for Max HP, and Hode for Max HP %. Its diverse classes and skills for each class and then for each Specialization opens so many options that you can spend 100 hours just having fun with different classes and builds, and that's why it's becoming so addictive. Additional physical damage increased after each basic attack hit, 20 points every 50 extra power boost Point, highest stack eight layers, continuous 5 seconds. For HP, recovery from items increased by 5%. You deal more PHY DMG to the marked targets. Mirror Images (Active) Flashes to the target and rapidly slashes it seven times, immobilizing them for 2 seconds in the process. Max this skill ASAP because, as a mage, you need as much protection as possible. Pick either Requim, Anubis, or Skeleton for Medium monster DMG bonus. How Stats Are Distributed in Ark In Ark: Survival Evolved, a creature is given a stat point for each level. Fixed MaxHP input in ''Manual Edits on Enemy''. In this build, we will see how Spear type weapon works. Accessories Start with getting Lvl 25 rings that give M.ATK and Vigor stats while % increase if refined. it increases your DMG whenever you cast it, which is a great boon to all your skills for 30 sec. Here you can see the available skills to you on the left, while the combo skills tool, Edit skill on the right. Similarly, you can go for Marine Sphere or Marduk cards for the Final DMG bonus%. Soul Mender (Passive) Same as mentioned in DPS build. The same is the case for the weapon. Below you can find the result and more information about the monsters. Each node has different stats that you need to Unlock and will be unlocked according to the weapon's level. Each auto-battle skill slot can have up to 3 skills at one time. For example, the first level upgrade in the Shadow tree of Hammerfall will enhance the skill DMG multiplier by 14% and the Stun chance by 14%, which is a considerable amount at the max level Hammerfall; the stun chance is already 50%. Weapon Level 30 2-H Sword for PHY ATK and AA speed. Dustiness and Rocker cards give you +4800 HP each for your Armor pieces. So, in an effort to better understand the mechanics of this game, and to stop relying on others for information, Ive decided to make a . You have four options or loadouts to save your auto skills; you can see this in the Custom Skill tab. Increases DMG when using a Spear. Wizard is a great class, especially for mobs. Similarly, in this next build, we have used the Shortbow for the spamming build. Set your level to see the suggested monsters for AFK and burning Odin on your current level, as well as the computed solo/party exp gained. Similar to Eggrya card, which reduces the damage you take from medium monsters. Steel Crow (Passive) Sending your Falcon to attack increased (ATK + point of INT) for that duration. We will continue developing this calculator to improve it! Sanctuary (Active) As mentioned in DPS build where its used when playing at a party, but in Support build, it's a staple skill. Use Lvl 40 set until you get Val/Odin Armor. The skill has the chance to stun the target for 3 seconds. 1. With Haste pumped up, you can easily spam your skills and deal more with DPS. These are basically for survivability. Same with all the above builds. The latest Ragnarok Online Renewal Calculator, able to simulate stats, equipment, status resistance, skills and damage from Characters in PVM, MVP and PVP environments. STR As this is the STR build, pump pints into STR until you have about 80-85 into these stats. name). So, if you have 200 points of LUK, making the chance for your Falcon to attack up to 60%. Blessing (Aura) This aura increases your main stat for 120 sec; Lvl it up to 5. Most of the builds will require STR to help scale the ATK you always get from weapons, mainly because you are a melee class unless you want to pump in DEX to make a spam skill build like our other classes. DEX Consider going more in DEX for ATK and skill CD reduction. Skills like Steel Crow are not part of this build as they rely on INT, which this build doesn't invest in. Very important when playing in a group or when farming undead areas. CRIT rate 20% from Aura Blade and the rest from gear. I myself has been trying to create one for my own use, but gave up half way. Accessories While early in the game, don't be hesitant to use White ones to provide you with as much Vigor as possible. Examples are Smokie, Golem, Thief Bug, while Horn for AA speed, and Marine Sphere for Final DMG bonus %, etc. Pilihan senjata yang beragam juga bisa membantu kalian nantinya. Fires a shockwave from a distance, dealing sacred physical damage that ignores DEF to an enemy. Thanks for this info. You will provide your Wizard with INT from gear and cards. List of All Monsters and EXP Calculator in Ragnarok X Next Generation (ROX Guide) Written by Erwin Bantilan and Christine Cloma As you adventure your own character in Ragnarok X Next Generation (ROX), you come to a point that you want to level up further your character. Just type the keywords of the monsters and it will automatically appear in the result. VIT or DEX Highly dependent on your skills and Equipment to pump points into this stat. Boots M. DEF and max HP as base stats and Final M. DEF. Martyr for Max HP % increase, zombie for Max HP, and Hode for Max HP %. The Wizard has Ordered Staff for 2-H Rod and Sacrificial Staff and Slender Shield for 1-H Rod Shield combo. 2nd Class Hi-Class Super Novice Gunslinger/Ninja Taekwon Master. The multiplier is also relatively high and very important for you as a buffer. Always level up your Weapons both for levels and enchantments first, before other equipment as it directly corresponds to DMG dealt. Dont forget to Auto this skill when doing AFK farming. When doing Enchantments, at least enhance Awakening before doing it. Keeping this in mind, we have 3 Priest builds ready for you in this guide. Send us an email! A single target DD skill with 430% of the weapon's ATK damage. This way, most skills in Ragnarok X: Next Generation can be spammed and dish out damage continuously. So this can only be maximized if you have really high PEN like 221-231%+ (quite challenging if you're F2P or Dolphin) since most will have around 70-80%+ DEF by end game. Suitable for earning gold early on in the game; Lvl it up according to your needs. Fire 2 arrows simultaneously, dealing PHY DMG based on ATK and DEX plus ATK of your weapon's attribute to an enemy. As you progress the regions of Midgard, you begin to encounter stronger and more intimidating enemies. Reflective DMG you get from equipping three Whites. It would be best if you targeted increased amounts of Vigor from gear and cards. This is [ROX] The Korea Server Is More Generous? This is because you will get a relatively large amplified effect of your heal when used. In the above builds, our main weapon focus was Dagger. Lvl it up to 5 until you have maxed your other essential skills and increase when you have more Vigor. Also, very viable for PvP. DEF and M. DEF as base stats plus Final % for both. Max this skill when you can. For example, one criterion for Awakening is to increase the Refinement of 2 equipment to +6, which will land you Refinement increase effect of 10%. Katar Mastery (Passive) Katar Mastery is the skill that this build is based on. For Weapons Deviling for ATK and Final DMG bonus % and Angeling for ATK %. Max this skill when you can. Pick the best 1-H Axe at the start, change to the next Lvl weapon when you meet the Lvl requirement. Max it as early as you can and reduce the CD to zero. admin You can take more examples from the other 2 builds. Gear: Dont forget to focus on Refinement and Enchantments whenever possible. One thing to remember here is that Angelus has a fixed CD, so don't put this skill on auto as it only lasts 10 seconds; use it when needed. During the leveling process, we will rely on our AA speed and ATK DMG. Each time a normal attack is critical, the cooldown of this skill is reduced by 0.5 seconds. Max it, if you have points laying about but start with just 1 point as having a shield on party members doesn't hurt anyone, and a huge bonus for your tanks as the Shield scales off max HP. Archer Skill which permanently improves your DEX points. Explanation on what box is what. Max the Lvl of both. Vigor/Haste You must increase this as much as possible without sacrificing others as lower CDR is paramount for a support build. This time, we will give you an information related to the Ragnarok X damage formula, and so you know how to maximize your output damage. The Assassin will have Reverse Blade, Katar, and Illusionary Dagger, for the Dagger. Fire Ball (Active) Summons a fireball to a specified area to deal fire damage, put 5 points in it. Card examples for weapons can be Red Fly, Bigfoot, Yoyo Monkey, and Crab card giving you PHY ATK %. The DPS builds, in general, and the Exorcist recommended you can build a playstyle around killing Undead monsters and clear their dungeons using this build. So, look for M.ATK and Vigor on most accessories. Replace Lvl 30 swords for any better gear you find later on as swords give you also ATK% and Final AA speed % bonus from refinement. A natural upgrade to max it after Owl Eyes. Assumptio (Active) Angelus gains an effect that increases the M.DEF of the friendly target. Take minimal Lvl up. The Priest is a support class in Ragnarok X Next Generation where they support their teammates with buffs and heals in both PvP content against other players and the Dungeons and Instances fighting Uber Bosses. Ferocity While going for gear, always try to get blue Armor and weapons as soon as possible for as Ferocity gives you the final DMG increase by 2% for every sec for every unit killed. A very few who play Swordsman choose this Specialization. Max HP % for Robe, HP for Cloak, DEF, and M. DMG RES for boots. This guide will cover the methods of making your character in Ragnarok X: Next Generationstronger. A good card for this is the Kukre card that can give you +120 Vigor. Next Lvl skill for Adrenaline rush requires Lvl 5, which causes all party members within 30m, gain the weapon's base modifier, up to 100% for 40 Sec. Try to farm Bigfoot card for Holy and Neutral attribute DMG. Your Final PEN = 180 and Mob's Final DEF= 20% then Multiplier formula would be like this, (180-20)+1 and because 180-20 = 160 is more than 150 by 10, then your Real PEN is (150+(10x2)) = 170 % Real PEN which will multiply your DMG by. Poison lasts for 10 seconds. We recommend you add until your DEX is 70, dump the remaining points into STR. When you hesitate between getting PEN card or Final Bonus card, just type the percentage that increases and the " Damage increase by" slot will do the job. Enemy units with broken armor have their DEF decreased for 6 seconds. Moreover, it can also be obtained by completing Cat Hand quests for the COC employee. Vigor/Haste When its in the range of 1200, you can change around your skills or cards to invest more in ATK. Create an account to follow your favorite communities and start taking part in conversations. Saying a prayer increases the Attack of an ally and converting normal attack damage to holy damage for 15 sec. Should you go for the ice wizard or the fire wizard? Reduces the DEF of enemies after dealing magic damage to them, Lvl it up to 5. gives you or an ally a DEF shield, based on HP, invest at least 1 point in it. This Skill is paramount when you become a Sniper. You will further see that we have a lot of ATK% from gear, including on some of the cards too. Slash skill lv 5 required. The skill has the chance to stun the target for 3 seconds. Since then I played Ragnarok X - next Generation since one of the first CBT's and actively since the taiwanese release. Increased Final haste and M.ATK. Another good example is the Cooke Card for Vigor. We will share the damage formula of Basic attack damage, Skill damage, and Critical Damage so you know your strength and weakness when you are building your character. Some suggestions if I may to help noobs like me - perhaps use colour coding to differentiate between cells that we need to fill in, and those that are formulated. Use your current Lvl shield first until you reach 50. Energy Coat (Active) Envelop yourself with spiritual energy, reducing physical damage received (further reducing physical damage by 1% for every 50 VIT you have) for 10 seconds. Each auto-battle skill slot can have up to 3 skills at one time. Max Improve Dodge skill as Dual Dagger Build. You must increase this as much as possible without sacrificing others as lower CDR is paramount for a support build. So only invest in this skill up to the point you have zero downtime, not more. Increase to get the damage buff. So, in short, this build highly depends on the INT stat along with LUK. Very important when clearing undead dungeons. Swordsman is a beginner class in Ragnarok X Next Generation when considering new players coming to play the game with its hype as it is an easy and tanky class to play. But this calculator base on hitting Training Dummy (DEF=0). DEF, M. DEF, and Final % in both for robes and replace PEN for max HP and its % for muffler/collar. and another point is no matter how much your ASPD is you got +100 for free? Deals damage, scaling with ATK, of your weapon's attribute to an enemy and has a chance (increases by an additional 1% for every 30 LUK you have) to break the enemy's armor. Accessories Increased Final haste and M.ATK. If you compare between total ATK and other factors like PEN, CRIT, or BONUS DMG, total ATK will affect more. The push from AoE skills is why we don't get Abyssal Swamp and Quagmire, as we want the enemies to get back to us for more M. DMG and trigger other skills. Increase Holy Light Damage, has a chance to do Critical Damage and Chance to Stun the target for 2 sec. Normal attacks, Double Strafe, Arrow Repel, Multi Firing, Focused Shot, Sharp Shooting, and Arrow Shower can be used by Elemental Arrows, increasing Skill DMG. One thing to keep note of, if you max this skill for AoE stun, dont forget to Lvl the Shadow upgrade for this skill as the very first level, a whopping 14% increase happens to make a 64% chance to stun. Similarly, is with the Pioneer Node. What about the P/M damage reduction? Cavalry Combat (Passive) For the movement speed early on to get to areas faster. For this build, skill information should be taken from the full DEX build above as it's mostly the same. 1 LUK = 0.3% chance of Falcon Attack. AA has a chance to deal additional bonus DMG. Armor Initially, Whites are enough, but you should aim for Valkyrie set for more survivability later on in the game. since enemy's def is now considered 0 then 1.51 - 1.5 - 0 makes your PEN higher than 150% + enemy DEF), 2.51 + ( 1.51 - 1.5 - 0 ) = 2.51 + 0.01 = 2.52. Elemental Arrow (Passive) Normal attacks, Double Strafe, Arrow Repel, Multi Firing, Focused Shot, Sharp Shooting, and Arrow Shower can be used by Elemental Arrows, increasing Skill DMG. The purpose of this build is to help your teammates with buffs and keeping their HP as high as possible to clear content faster and easier. same category with P.Dmg bonus? This skill has a fixed CD for all Lvls. While the DPS build 1 focus on using dual wielding books as weapons, this build will use a 1-H staff and Shield in the off-hand. Enemy units with broken armor have their DEF decreased for 6 seconds. Different grades of weapons need other materials for smelting. You can upgrade your characters existing gear through three methods. So White AA speed Talisman is a must-get in the early game. How about Life steal formula? . Flashes to the target and rapidly slashes it seven times, immobilizing them for 2 seconds in the process. Having the higher type of PvP pots gives your team a massive boost over the enemy. Status SimulatorCopy to clipboard. Deals (Point ATK + Point Damage) physical damage of your weapon's attribute to an enemy unit. This Skill also considers Sacred PHY DMG or simply True DMG, which ignores the DEF of the enemy. This is a must item for the Wizard as its the only weapon that gives Final Vigor % when refined, which means, higher the Vigor, the higher the CDR, and the more the skills you can spam. The final core thing is the skill, which revolves around the last core things we mentioned above and supports or multiplies the association of the other core things. You can unlock each of these stats according to the Shadow Equipment Lvl. When you reach the second job, you will unlock a lot of new skills, most of these skills will no longer fit on the auto skill slots because it is already full. if you compare between those two things, I guess Atk % affects more. The PHY ATK is increased by 20% on testing by some players, so that's a considerable boost. When equipped with a Katar, Crit increased by primary stat. This is purely for PvP and The Eternal tower scenario when playing with a party. Also the formula will only work provided your PEN exceeds 150% + DEF of enemy else dmg formula will just use current formula. This is the prime stat for a Mage/Wizard class as all their skills and DMG are scaled off INT. Can increase Final ASPD for time 50 sec at max level giving 60% AA speed. Ragnarok X: Next Generation 10 50 Max, it for max effects. Casting this skill again causes you to rush toward the pushcart's location and deal the same amount of PHY DMG to the enemy; after learning the Weight Utility skill, the damage of the first part of this skill will increase with max weight. You can also enhance your experience like, to play this game with a gamepad or controller. HP cards are the first choice when going for filling the armor. Talisman is the same as DPS build 1. Heal Strike (Active) Heals you or an ally for an amount based on your INT, Lvl it up to 5. Wild Awakening (Passive) Increases your LUK and Chance to trigger a beast attack, increasing your Falcon attack chance by 20 % at max Lvl. INT The higher the INT, the stronger the heals of your Support class. This skill deals damage based on your STR while others above are based on DEX; you can add this skill to deal additional damage if you have invested heavily into STR along with your DEX. While under the effect of Ignite, targets will take Fire magic damage equal to the Caster's M.ATK per second and more fire DMG from you for 8 seconds. For example, the Fire Wall skill has a CD of 15 sec and a channeling time of 1 sec, but you will reduce both of these times to zero with our recommendation. This also provides a 60% increase in movement speed; it comes in very handy in Boss battles in instances. During the leveling process, we will rely on our AA speed and ATK DMG. Mastering for Final DMG % bonus for accessories. Gear: For this build, skill information should be taken from the full DEX build above as it's mostly the same. Max out this skill whenever possible as it also increases your ATK when wielding Spear by 80+50% of your DEX. Refine all your Equipment to +2, then the weapon's level to 60. It lasts for 8 sec. And Vigor, for example, is Phen or Kukre. If this skill's damage is lethal, you can use it again within 10 seconds. Each slash deals physical damage and can be critical. This can be overcome by investing points into your Haste. Leveling it up by Strengthening will provide you with additional ATK and Vigor, and by Enhancement, your Final Vigor will increase by a % amount while the same with your ATK. Blessing (Active) Max this skill for this support build due to DMG buff and removal of debuffs and party content and PvP. Merchant class is the unique class in ROX and can wield three different weapons at one time, being 1-H Axe or Mace and 2-H Axe. One good option for armor is the Orc Zombie card, as it reduces the damage you take from Formless, Demi-Human, and Plant monsters. % for Refinement. Pierce (Active) Can only be used when equipped with a Spear. Some suggestion is perhaps adding 2 more inputs: the expected "DEF" and "Anti-Crit" of the Monster, where people can also configure it using Monster DB later. Putting more points in LUK from stat points is not enough but is detrimental to this build. Examples are Pecopeco, Pupa, Sasquatch cards. The Recommended Stat Points menu presents you with preset allocations for the stat points. To further solidify this build, max the enchant poison skills. Stats are the six fundamental character statistics that make (or break) a character. The main reason behind that is because they don't have any other damage source like the melee classes, who rely on their main stats and weapons to deal damage. You can also get Ferocity from cards if you are lucky or spend time farming them. We must craft it because there are so many benefits that we can enjoy. = 62315 x 1.64??? This is primarily due to skills; for example, Sanctuary skill has a cooldown of 22 sec every cast when max upgraded, and you need that much amount of CDR to keep spamming this skill even after this long of a cooldown. Similarly, you can go for Marine Sphere or Marduk cards for the Final DMG bonus%. Increase the Lvl on your requirement. Rest is Tue, Sat, Sun. The Recommended Stat Points menu presents you with preset allocations for the stat points. OPTIONS RO server: Auto-Calculate Equip Job Restrictions Equip Level Restrictions Equip Slot Restrictions Equip Card Slot Restrictions All Cards everywhere Max it as soon as possible. This can be further enhanced by refining your weapon.

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